Archive forMarch, 2009

HW#8: Buttons II

1. On your stage, draw some background elements for your first Flash website.

2. Draw some additional elements in the to create a “brand” for a fictional company. You can import a logo and copy text for this assignment.

3. Make one simple button (or use one from last week) and place three instances on your stage. Each instance of the button will “play” one section of your site.

4. Make three movie clips with animations to be your “content containers.” Each clip should have a motion tween and some text. The timeline of the movie clips should look like this:

screenshot of movie clip timeline

**all should have stop actions on the first and last frames.
**all should have a minimum of two layers…one for an animated transition, and one for the text and headline.
**the first frame should either be invisible, or integrate with the scene (be a piece of the tv or a picture on the wall) so people are surprised when the animation plays.
**the animations should all fit into the scene.
**at least one movie clip must have an animated movie clip inside (like the fish example in class).

5. Create four layers on the main timeline: one for buttons, one for each of the three content sections.

6. Place movie clips in each of the “content” layers. Make sure they are located in an appropriate place on the stage. ***REMEMBER: Name each instance of each movie clip you place on the stage.

7. Place the buttons and assign behaviors as noted in the lesson post.

Each button should play one movie clip instance on (release), and stop all the other movie clips on (press).

***Tips:
1. Place all your buttons and movies clips on the stage before assigning the actions to the button instances.
2. Each button will have three “Go to and Stop” behaviors “on press” and one “Go to and Play” behavior “on release”.
3. Movie clip instances must have unique names (different than their symbol) and should not start with a numeral or be more than 13 characters.

QUIZ II: Buttons

For this quiz you will duplicate a sample movie with three buttons.

QUIZ SAMPLE

Symbols
button: button symbol (use 3 instances)
sun: MC with shape tween of sun on one layer and text on separate layer at final frame
leaf: MC with shape tween of leaf on one layer and text on separate layer at final frame
fish: MC with MC of “fishswimming” tweening on one layer and text on separate layer at final frame
fishswimming

Actions used
Stop
Go to and Stop
Go to and Play

Layers

background
fish
sun
leaf
buttons

HW#6: Basic buttons

1. Create 2 unique button symbols.

2. Each button should have animation (motion or shape tweens, or masks) on both the up and the over frames.

3. One button must have an event sound (ideally on the down frame of the button).

4. Try to make your buttons something more than circle or shapes that spin or move on roll over (flying planes, dancing musical notes, rocket taking off, box opening)

5. Place a total of 4 instances of these two symbols and add the Go to Webpage Behavior to the button instances linking each to an external website that relates to the topic of your final project, or a nice Flash example you admire.

Sound Resource:

www.findsounds.com

HW#7: Drag & Drop

1. Edit create a simple game using the drag and drop function.

2. You can edit the sample file and insert your own graphics.

3. Choose graphics that follow the theme of your final project.

Project Proposal

Write up a proposal for your final project.

• Type one-page (250-words) describing the organization, navigation, and the content you will include (text, graphics, images, sound, video).
• Include a description of your Audience, the Purpose for the site, and three Links to similar sites (similar in design or genre).
• Print this and bring to class to be handed in on Tuesday.

Spring Break

No Class, No Homework.